PM3.6 - Game & Watch - Subroutine - 0xf8a8

  1. ModelChanger { reference: 0, switch_index: 5, bone_group_index: 8 }
  2. ModelChanger { reference: 0, switch_index: 7, bone_group_index: 1 }
  3. ModelChanger { reference: 0, switch_index: 2, bone_group_index: 1 }
  4. Return